Bomb Voyage
A fast-paced game jam sound design project focused on creating energetic, responsive audio for a time-constrained development cycle. Collaborated with Ilay Shlomo & Shaken Levi.
Link to Project - click here
A fast-paced game jam sound design project focused on creating energetic, responsive audio for a time-constrained development cycle. Collaborated with Ilay Shlomo & Shaken Levi.
Link to Project - click here
Link to Project - click here

Created during a game jam where speed and creativity took precedence over polish. The challenge was delivering cohesive sound design and audio implementation under tight deadlines—designing, recording, editing, and integrating audio assets while the game itself was being built in real-time.
The project embraced the game jam philosophy: iterate quickly, make bold creative choices, and ship something playable and fun. The audio needed to enhance gameplay immediately without extensive tuning or multiple revision cycles.
2024
Sound Designer
Audio Implementor




A fast-paced game jam sound design project focused on creating energetic, responsive audio for a time-constrained development cycle. Collaborated with Ilay Shlomo & Shaken Levi.
Link to Project - click here
Link to Project - click here

Created during a game jam where speed and creativity took precedence over polish. The challenge was delivering cohesive sound design and audio implementation under tight deadlines—designing, recording, editing, and integrating audio assets while the game itself was being built in real-time.
The project embraced the game jam philosophy: iterate quickly, make bold creative choices, and ship something playable and fun. The audio needed to enhance gameplay immediately without extensive tuning or multiple revision cycles.
2024
Sound Designer
Audio Implementor




A fast-paced game jam sound design project focused on creating energetic, responsive audio for a time-constrained development cycle. Collaborated with Ilay Shlomo & Shaken Levi.
Link to Project - click here
Link to Project - click here

Created during a game jam where speed and creativity took precedence over polish. The challenge was delivering cohesive sound design and audio implementation under tight deadlines—designing, recording, editing, and integrating audio assets while the game itself was being built in real-time.
The project embraced the game jam philosophy: iterate quickly, make bold creative choices, and ship something playable and fun. The audio needed to enhance gameplay immediately without extensive tuning or multiple revision cycles.
2024
Sound Designer
Audio Implementor



