About the project

SoundSense is an audio learning platform built for indie game developers who want to understand sound design without drowning in technical docs. It covers 150 hand-curated audio terms — each with beginner, intermediate, and advanced explanations that adapt to your experience level.

Every term includes engine-specific adapters for Unity, Unreal Engine 5, and Godot 4, showing you exactly where to find each concept in your engine, the relevant API calls, practical import tips, and common gotchas. Learn universal audio principles once, apply them in whichever engine you use.

Features:

  • Instant term lookup — search any audio concept and get a plain-language explanation tailored to your level

  • Sound Academy — 18 interactive lessons across 6 modules with quizzes and audio visualizations

  • Library — a 10-chapter structured roadmap covering 145+ concepts in narrative form

  • Engine adapters — Unity, Unreal 5, and Godot 4 context for every term (API refs, inspector locations, import settings, pitfalls)

  • AI-powered explanations — powered by Claude to adapt depth and analogies to where you are in your learning journey

YEAR

March 2026

ROLE

  1. Visionary

  2. Tutor

  3. Vibe Coder

LET'S GET IN TOUCH

I'm looking for a studio making games with real depth —
or indie teams who want audio built with the game, not bolted on after.

Either way, let's talk :)

15:00:41

Smooth Scroll
This will hide itself!

About the project

SoundSense is an audio learning platform built for indie game developers who want to understand sound design without drowning in technical docs. It covers 150 hand-curated audio terms — each with beginner, intermediate, and advanced explanations that adapt to your experience level.

Every term includes engine-specific adapters for Unity, Unreal Engine 5, and Godot 4, showing you exactly where to find each concept in your engine, the relevant API calls, practical import tips, and common gotchas. Learn universal audio principles once, apply them in whichever engine you use.

Features:

  • Instant term lookup — search any audio concept and get a plain-language explanation tailored to your level

  • Sound Academy — 18 interactive lessons across 6 modules with quizzes and audio visualizations

  • Library — a 10-chapter structured roadmap covering 145+ concepts in narrative form

  • Engine adapters — Unity, Unreal 5, and Godot 4 context for every term (API refs, inspector locations, import settings, pitfalls)

  • AI-powered explanations — powered by Claude to adapt depth and analogies to where you are in your learning journey

YEAR

March 2026

ROLE

  1. Visionary

  2. Tutor

  3. Vibe Coder

LET'S GET IN TOUCH

I'm looking for a studio making games with real depth —
or indie teams who want audio built with the game, not bolted on after.

Either way, let's talk :)

15:00:41

Smooth Scroll
This will hide itself!

About the project

SoundSense is an audio learning platform built for indie game developers who want to understand sound design without drowning in technical docs. It covers 150 hand-curated audio terms — each with beginner, intermediate, and advanced explanations that adapt to your experience level.

Every term includes engine-specific adapters for Unity, Unreal Engine 5, and Godot 4, showing you exactly where to find each concept in your engine, the relevant API calls, practical import tips, and common gotchas. Learn universal audio principles once, apply them in whichever engine you use.

Features:

  • Instant term lookup — search any audio concept and get a plain-language explanation tailored to your level

  • Sound Academy — 18 interactive lessons across 6 modules with quizzes and audio visualizations

  • Library — a 10-chapter structured roadmap covering 145+ concepts in narrative form

  • Engine adapters — Unity, Unreal 5, and Godot 4 context for every term (API refs, inspector locations, import settings, pitfalls)

  • AI-powered explanations — powered by Claude to adapt depth and analogies to where you are in your learning journey

YEAR

March 2026

ROLE

  1. Visionary

  2. Tutor

  3. Vibe Coder

LET'S GET IN TOUCH

I'm looking for a studio making games with real depth
or indie teams who want audio built with the game,
not bolted on after.

Either way, let's talk :)

15:00:41

Smooth Scroll
This will hide itself!