VIDEO GAMES

VIDEO GAMES

VIDEO GAMES

EVERY DETAIL MATTERS

I love just about every layer of game development. Whether it's shaping the audio, designing the visuals, building out mechanics, or analyzing the games I admire, I enjoy the whole process. But more than anything, my heart is in game design - bringing all of the said elements together to form a meaningful experience

Featured work

A fast-paced game jam sound design project focused on creating energetic, responsive audio for a time-constrained development cycle. Collaborated with Ilay Shlomo & Shaken Levi.

A fast-paced game jam sound design project focused on creating energetic, responsive audio for a time-constrained development cycle. Collaborated with Ilay Shlomo & Shaken Levi.

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Bomb Voyage

A 2D horror-adventure game where players guide Viktor, a curious child exploring pitch-black caves. Created as an academic project, the game emphasizes atmospheric tension, environmental storytelling, and audio-driven gameplay to create an unsettling exploration experience.

A 2D horror-adventure game where players guide Viktor, a curious child exploring pitch-black caves. Created as an academic project, the game emphasizes atmospheric tension, environmental storytelling, and audio-driven gameplay to create an unsettling exploration experience.

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Viktor's Adventure

A 3D first-person psychological horror experience exploring childhood vulnerability and primitive fears through reactive environments and atmospheric design. Built in Unity 6, the game challenges players to navigate surreal predicaments while confronting mental illusions and survival instincts.

A 3D first-person psychological horror experience exploring childhood vulnerability and primitive fears through reactive environments and atmospheric design. Built in Unity 6, the game challenges players to navigate surreal predicaments while confronting mental illusions and survival instincts.

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Lost In Imagination

LET'S GET IN TOUCH

I'm looking for a studio making games with real depth —
or indie teams who want audio built with the game, not bolted on after.

Either way, let's talk :)

15:00:33

LET'S GET IN TOUCH

I'm looking for a studio making games with real depth
or indie teams who want audio built with the game,
not bolted on after.

Either way, let's talk :)

15:00:33

LET'S GET IN TOUCH

I'm looking for a studio making games with real depth —
or indie teams who want audio built with the game, not bolted on after.

Either way, let's talk :)

15:00:33